Movement Switch (6)

Calls different behaviors depending on what the current movement type of the originator object is.

Parameters

Name
air_action
double_jump_action
falling_action
ground_action
jetpack_action
jump_action
moving_action

BitStream Serialization

Todo

Figure out what type id air and moving are

[u32] - movement type, 1 -> ground, 2 -> jump, 3 -> falling, 4 -> double-jump, 6 -> jetpack