Movement Switch (6)
Calls different behaviors depending on what the current movement type of the originator object is.
Parameters
Name |
---|
air_action |
double_jump_action |
falling_action |
ground_action |
jetpack_action |
jump_action |
moving_action |
BitStream Serialization
Todo
Figure out what type id air and moving are
[u32] - movement type, 1 -> ground, 2 -> jump, 3 -> falling, 4 -> double-jump, 6 -> jetpack