LU Documentation
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Contents:
Introduction
Contributing
Packets
Packets
Common Structures
General
File Structures
Introduction
Compression formats
Game data
Other formats
Mechanics:
Game Mechanics
Skill / Behavior System
Handling a behavior
Behavior Templates
Basic Attack (1)
TacArc (2)
And (3)
Projectile Attack (4)
Heal (5)
Movement Switch (6)
Area of Effect / AoE (7)
Play Effect (8)
Immunity (9)
Damage Buff (10)
Damage Absorption (11)
Over Time (12)
Imagination (13)
Target Caster (14)
Stun (15)
Duration (16)
Knockback (17)
Attack Delay (18)
Car Boost (19)
Fall Speed (20)
Shield (21)
Repair Armor (22)
Speed (23)
Dark Inspiration (24)
Loot Buff (25)
Venture Visison (26)
Spawn Object (27)
Lay Brick (28)
Switch (29)
Buff (30)
Jetpack (31)
Skill Event (32)
Consume Item (33)
Skill Cast Failed (34)
Imitation Skunk Stink (35)
Change Idle Flags (36)
Apply Buff (37)
Chain (38)
Change Orientation (39)
Force Movement (40)
Interrupt (41)
Alter Cooldown (42)
Charge Up (43)
Switch Multiple (44)
Start (45)
End (46)
Alter Chain Delay (47)
Camera (48)
Remove Buff (49)
Grab (50)
Modular Build (51)
NPC Combat Skill (52)
Block (53)
Verify (54)
Taunt (55)
Air Movement (56)
Spawn Quickbuild (57)
Pull to Point (58)
Property Rotate (59)
Damage Reduction (60)
Property Teleport (61)
Clear Target (62)
Take Picture (63)
Mount (64)
SkillSet (65)
Kit Factions
Flag System
Mission System
Scripting (LUA)
Minimaps
Properties
Loading a world
Game Database
Components
LU Documentation
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Game Mechanics
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Skill / Behavior System
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Spawn Quickbuild (57)
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Spawn Quickbuild (57)
¶
Details unknown
Parameters
¶
Name
Description
LOT_ID
???
distance
???
objectRadius
???
offsetX
???
offsetY
???
offsetZ
???
repositionPlayer
???
spawn_fail_action
???
BitStream Serialization
¶
Todo
investigate
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