BaseCombatAIComponent¶
Column | Type |
---|---|
id | INTEGER |
behaviorType | INTEGER |
combatRoundLength | FLOAT |
combatRole | INTEGER |
minRoundLength | FLOAT |
maxRoundLength | FLOAT |
tetherSpeed | FLOAT |
pursuitSpeed | FLOAT |
combatStartDelay | FLOAT |
softTetherRadius | FLOAT |
hardTetherRadius | FLOAT |
spawnTimer | FLOAT |
tetherEffectID | INTEGER |
ignoreMediator | BOOLEAN |
aggroRadius | FLOAT |
ignoreStatReset | BOOLEAN |
ignoreParent | BOOLEAN |
256 Slots